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Controls, audio and access: play it your way.

The Controls, Audio and Accessibility tabs of the pause menu let you change every key, the controller's feel, the mix of sounds, and how much the game moves and flashes.

Keyboard and mouse

On the Controls tab, the Keyboard and mouse part lists every key you can change. Each action has two keys. Click a key cap, then press the new key, a mouse button or a wheel turn. Press Esc to leave it as it was, or Delete to clear it.

  • A key that does two jobs at once shows in red on both actions. Keys shared by actions that work in different places (on foot and at a ship's helm, for example) are not marked red.
  • Put every key back returns all of them to the game's own choice.
  • Some keys stay where they are: Esc for the menu, Ctrl+Z and Ctrl+Y for undo and redo, and double jump to fly where flying is allowed.
  • Mouse sensitivity from 0.2 to 3, and Invert mouse look.

The full list of the default keys is on the Controls page.

Other Controls options

  • Auto tool-swap: when you mine, the game takes up the tool on your Belt that breaks what you are looking at fastest.
  • Craft from nearby chests: crates within 5 blocks, and a hand cart's load, count as part of your bag when you make things.
  • Crouch: toggle (press C to crouch, again to stand) or hold (crouch while C is held).
  • Full screen when playing: on a phone, the game turns sideways. Ctrl+W cannot close the game in full screen.
  • Rumble and vibration, on a controller that supports it.

Xbox controller

A controller works out of the box. The Controller part of the Controls tab tunes how it feels:

SettingRangeWhat it does
Look sensitivityShown as a percentageHow fast the right stick turns the view.
Stick dead zone5% to 35%How far a stick must move before it counts. Raise it if the view drifts.
Aim curveStraight, gentle, or fine near the middleFine near the middle gives slower, more precise small turns.
Invert lookOn or offFlips the right stick's up and down.
Aim assistOn or offSlows the view over a wild creature and leans it toward one beside the crosshair.

The Controls tab also draws the controller and says what each button does, both in play and in menus. You can open the same guide at any time with View, or the H key on a keyboard.

Touch screen

On a phone or tablet the Controls tab has touch options: button size (70% to 150%), button strength (30% to 100%), look sensitivity, the hand (right-handed, left-handed, or one-handed with everything by the stick), and Move the buttons to place them yourself. See Touch and phone play.

Audio

The Audio tab has a master volume and a mixer, each from 0% to 100%:

  • Voices, Commentary and radio, Music (volume), Effects, Creatures, Ambience and Menus.
  • Music on or off. Music comes now and then, not all the time: a piece for where you are (the surface by day or night, a village, the caves, the deep, the sea, high above the planet), and a quiet spell after it. A boss brings its own. Music at 0% turns it off.
  • Voices on or off: story calls and characters. Subtitles have their own switch.
  • Friends' voice pings and emotes: the "Over here!" and "Follow me!" calls from friends in a shared world.
  • 3D headphone sound: with it on, sounds come from where they happen, above and behind included. Off, they pan between two speakers.

Accessibility

The Accessibility tab is there to make the game comfortable:

OptionWhat it does
Reduced motionTurns off head-bob, shake and motion blur.
Movement shakeHow much the view bobs when you walk, run, land or sprint. None to Max.
Screen shakeShakes the screen on big hits and blasts. Turn it off if it bothers you.
Fewer flashesMakes lightning and the red flash when hurt much softer.
Colour-blind helpOff, or red-blind, green-blind or blue-blind (protanopia, deuteranopia, tritanopia).
Comfort vignetteThe edges of the view darken as you turn or move fast, a comfort option for fast turning.
Subtitles for soundsA line for what you hear, and which way it came from.
Bigger crosshairA larger aiming mark.
Size of the HUD and menusFrom 80% to 140%.

Reduced motion and fewer flashes are the two to try first if the game makes you dizzy or uncomfortable. They can be combined with any graphics preset.

Graphics and frame rate are on the Settings and graphics page.

← Back to the wiki · Last updated 25 October 2026. Mantlenaut is in alpha, so things change.