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The catalogue of models

Beyond the basic blocks, the game has a large catalogue of ready-made models, from lamps and chairs to ship parts and clocks. Each one is placed as a single item.

What a model is

A model is a finished object such as a kettle, a sink, a clock or a crate of apples. It takes up one or more cells, and it goes down whole, facing you. A model needs all of its cells to be free before you can place it. When it is broken, it comes apart whole and drops once. Models also work with the world: they can be a lamp, a seat, a bed, a clock or a cooker, and some are base defences.

The catalogue runs to several thousand models. Models are sorted by category in the Store, which lists each one with its picture and description. The counts below are from the catalogue's compiled list of models, so treat them as a guide.

How many in each category

CategoryModels
Signs1,541
Living679
Decor655
Garden589
Lighting372
Ship Parts348
Art285
Kitchen252
Bedroom172
Toys138
Food121
Space106
Workshop96
Music88
Nautical71
Clocks68
Office67
Electronics53
Bathroom47
Weapons46
Vehicles27
Ships8

What the models do

Most models are for looks, but some have a job:

JobModelsWhat it does
Lamp1,239Gives light. Electric lights draw power from a network, and some turn on only after dark.
Seat331Something to sit on, which also counts as seating for a home.
Storage91Holds items, like a crate.
Bed79Somewhere to sleep, which counts for a home.
Clock68Tells the time of day when used.
Radio, TV and music38Plays sound or a picture when used.
Mirror and wardrobe19Opens the outfit screen when used.
Jukebox3Plays one of the game's tunes each use.
Engines8Ship engines in steam, coal, petrol and diesel, in two sizes.
Base defences5The Dart, Gun and Pulse turrets, the Spike Trap and the Alarm Bell. See the raids and storms page.

Families

Many models are made in families: one design in several finishes, so a chair comes in many woods and paints. The largest families are the lettering and signs (over 1,500 pieces between them), the seating (173 chairs, stools and benches), the lamps (178), the statues (135), the art (111) and the rugs (116). Each family member is the same design in a different colour or wood.

Tips

  • Check the cells of a model before you place it: a large model needs all of its cells free.
  • Electric lights and wired machines need a power network. See the machines and power page.
  • A seat, a bed and a lamp are each worth a point toward a home. Read the homes page to see what else counts.
  • Use the Store to browse by category and find a model's description before you get it.

For the basic blocks, see building pieces and shapes. For what makes a room count as a home, see homes and furniture.

← Back to the wiki · Last updated 25 October 2026. Mantlenaut is in alpha, so things change.