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Ores by depth: what the ground holds.
Ores lie in bands by depth. Find the band you are in, and you know which metals and gems you can hope for and which tool you will need to break them.
How ores are placed
Ores are spread through the rock in blobs and veins. A vein is a chain of blobs that runs through the rock, so once you find one piece you can follow it. A pocket is a single blob. Depths are in blocks below sea level, and each ore appears only between its two depths. Where two ores can both appear at a depth, the more common one is more likely to be found. The weight column shows that: bigger is commoner within its band.
Each layer has a few ores that are invented for the world, with names you find out by analysing them at the Lab Bench.
The tool names are the tiers you need: Flint, Copper, Bronze, Iron, Steel, Tungsten, Plasma and Coreforged. A tool can break anything of its own tier or lower. See Digging and mining for the full ladder.
Crust (0 to 300 blocks)
| Ore | Depth (blocks) | Tool needed | Form | Weight |
|---|---|---|---|---|
| Coal | 0 to 220 (above and below sea level) | Flint | Vein | 10 |
| Anthracite | 120 to 300 | Flint | Vein | 3 |
| Malachite (copper) | -150 to 150 | Flint | Vein | 7 |
| Azurite | -80 to 160 | Flint | 2 | |
| Chalcopyrite (copper) | 40 to 300 | Copper | Vein | 3 |
| Cassiterite (tin) | 20 to 260 | Copper | Vein | 5 |
| Galena | 30 to 280 | Flint | 3 | |
| Sphalerite | 30 to 280 | Copper | 3 | |
| Hematite (iron) | 50 to 300 | Bronze | Vein | 6 |
| Magnetite (iron) | 120 to 300 | Bronze | Vein | 3 |
| Bauxite | -120 to 120 | Flint | 3 | |
| Auriferous quartz (gold) | 140 to 300 | Copper | Vein | 1.2 |
| Acanthite (silver) | 100 to 300 | Flint | 1 | |
| Cinnabar | 60 to 260 | Flint | 0.8 | |
| Pyrite | 0 to 300 | Copper | 3 | |
| Halite (salt) | 0 to 120 | Flint | 2 | |
| Sylvite | 20 to 140 | Flint | 1 | |
| Niter | -60 to 90 | Flint | 1.5 | |
| Gypsum | 0 to 150 | Flint | 2 | |
| Flint | -80 to 70 | Copper | 5 | |
| Graphite | 100 to 300 | Flint | 1 | |
| Apatite | 20 to 200 | Copper | 1.5 | |
| Fluorite | 60 to 300 | Copper | 1 | |
| Mica | 0 to 250 | Flint | 1.5 | |
| Feldspar | 0 to 250 | Copper | 1.5 | |
| Jade | 80 to 300 | Copper | 0.3 | |
| Opal | 40 to 200 | Copper | 0.3 | |
| Lapis lazuli | 80 to 300 | Copper | 0.3 | |
| Turquoise | 20 to 200 | Copper | 0.3 | |
| Topaz | 150 to 300 | Iron | 0.3 | |
| Invented ore (this world's own) | 0 to 300 | Varies | Vein | 4 |
Malachite is also found in a second way: a small vein lies two to seven blocks under the ground almost anywhere on the land, so a flint pick player always has copper to find. Clay lenses lie two to four blocks under low ground, in the soft soil a shovel digs.
Upper Mantle (300 to 1,200 blocks)
| Ore | Depth (blocks) | Tool needed | Form | Weight |
|---|---|---|---|---|
| Rutile | 300 to 1,200 | Bronze | Vein | 3 |
| Ilmenite | 300 to 1,200 | Bronze | Vein | 3 |
| Wolframite | 320 to 1,200 | Iron | Vein | 4 |
| Chromite | 300 to 1,200 | Iron | Vein | 3 |
| Pentlandite | 300 to 1,200 | Bronze | Vein | 3 |
| Nickel | 400 to 1,200 | Bronze | 1 | |
| Cobaltite | 400 to 1,200 | Iron | 2 | |
| Uraninite | 500 to 1,200 | Iron | 1.2 | |
| Monazite | 400 to 1,200 | Iron | 1 | |
| Olivine | 300 to 1,200 | Iron | 3 | |
| Garnet | 300 to 1,200 | Iron | 1.2 | |
| Kimberlite | 350 to 1,200 | Iron | Vein | 1.5 |
| Ruby | 500 to 1,200 | Steel | 0.4 | |
| Sapphire | 500 to 1,200 | Steel | 0.4 | |
| Emerald | 400 to 1,200 | Iron | 0.4 | |
| Iron | 300 to 1,200 | Iron | 1 | |
| Invented ore (this world's own) | 300 to 1,200 | Varies | Vein | 7 |
Lower Mantle (1,200 to 2,200 blocks)
| Ore | Depth (blocks) | Tool needed | Form | Weight |
|---|---|---|---|---|
| Sperrylite | 1,200 to 2,200 | Iron | Vein | 2 |
| Palladium | 1,200 to 2,200 | Iron | 0.8 | |
| Iridium | 1,400 to 2,200 | Steel | 0.6 | |
| Osmium | 1,400 to 2,200 | Tungsten | 0.6 | |
| Tantalum | 1,200 to 2,200 | Steel | 1 | |
| Molybdenum | 1,200 to 2,200 | Steel | Vein | 1.2 |
| Vanadium | 1,200 to 2,200 | Steel | Vein | 1.2 |
| Tungsten | 1,300 to 2,200 | Tungsten | 1 | |
| Chromium | 1,200 to 2,200 | Plasma | 1 | |
| Diamond | 1,600 to 2,200 | Coreforged | 0.2 | |
| Invented ore (this world's own) | 1,200 to 2,200 | Varies | Vein | 9 |
Outer Core (2,200 to 2,800 blocks)
| Ore | Depth (blocks) | Tool needed | Form | Weight |
|---|---|---|---|---|
| Pyrrhonite | 2,200 to 2,800 | Plasma | Vein | 4 |
| Nickel | 2,200 to 2,800 | Bronze | 2 | |
| Platinum | 2,200 to 2,800 | Bronze | 0.8 | |
| Invented ore (this world's own) | 2,200 to 2,800 | Varies | Vein | 8 |
Inner Core (2,800 to 3,000 blocks)
| Ore | Depth (blocks) | Tool needed | Form | Weight |
|---|---|---|---|---|
| Stellarite | 2,830 to 2,990 | Coreforged | Vein | 5 |
| Invented ore (this world's own) | 2,800 to 3,000 | Varies | Vein | 5 |
Other things in the ground
- Geodes are hollow balls of crystal, 3 to 6 blocks across, from about 20 blocks down to 1,200 blocks. The shells are quartz, amethyst or fluorite, or an invented gem. Break in to find the hollow.
- Anomaly veins are long, thin streaks of an invented glowing material found deep down, from about 150 blocks to the lower Outer Core.
- Oil lies as lenses in the rock, 20 to 38 blocks under the sea bed off the coasts and under the deserts and mesas. A drill bores down to it and a pump brings it up. See Liquids and seas.
- Rare gem veins sit in rocky mounds on the surface. Opal, lapis lazuli, turquoise, jade, amethyst and topaz are the gems they hold. See Structures and ruins.
Tips
- Malachite gives copper, and cassiterite gives tin. Melt the two together for bronze.
- Copper tools are the first step past flint. Iron is the next big jump.
- Gems and the rarest metals are found in pockets, so they are easy to miss. Dig through a few blocks around a sighting.
- Stellarite only yields to a Coreforged pickaxe. That is the reason to go all the way down. See Going deep.
← Back to the wiki · Last updated 25 October 2026. Mantlenaut is in alpha, so things change.