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Stalls and the market.
A Market Stall lets you sell your own goods to the other players in your world. You set the prices, and the market keeps a small fee.
Setting up a stall
A Market Stall is a workbench recipe. Place it like any farm prop, then right click it to open its screen. You can have up to three stalls of your own, and the world can hold up to 48 stalls in all. To take a stall down you must be the one who runs it, or a player the owner trusts.
Each stall holds up to eight different kinds of goods. Its picture shows how many kinds are on it.
Putting goods on it
- Choose something from your bag and put it on the stall. Blocks and pieces are stacked up to 99 to a kind. Tools and suits go on one at a time, and keep their parts, wear and maker's name.
- The board suggests a price: the item's worth plus a tenth, rounded up, and at least one mark.
- Change any price at any time. The most a price can be is 9,999 marks.
- Take goods back off the stall whenever you like.
- Name the stall, up to 24 characters.
Buying from a stall
Other players buy from your stall with Wayfarer marks. You cannot buy from your own stall. What you see on the screen is what you pay: if the owner changes a price between your look and your click, you are asked to look again.
Buying a masterwork shows its maker's name, so you know who made it.
The fee and the till
Each sale takes a fee of 5%, taken from the seller's share. The rest goes into the stall's till. The owner collects the till from the stall screen whenever they like. The stall also counts how many items it has sold.
When you are alone
The market needs a second player in the world. Alone, a stall still earns something: now and then a passing Wayfarer trader buys the cheapest thing on it, by day, roughly every 45 to 100 seconds. The trader pays only about 45% of the goods' worth, so the price you set does not matter in this case. A stall whose block is broken drops its goods and its till where it stood.
The Market board
The Market board lists every stall in the world with its goods, prices, makers and how far away it is. It can also ping a stall for your party.
Tips
- Set prices a little under the trader's price to tempt other players, since they cannot buy from a village at a stranger's rates.
- Keep a stall near the spot where your party gathers, so the board can find it easily.
- Collect the till often. A stall whose block is lost leaves its till on the ground.
See also Trading and barter for dealing with the villages.
← Back to the wiki · Last updated 25 October 2026. Mantlenaut is in alpha, so things change.