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Marrowking: find the spine.
A dead whale's skeleton that walks, with billions of bone-eating worms as its muscles. Smash a bone and the worms put it back.
What it is
Marrowking is a whale skeleton on four flipper-legs: a skull the length of a boat, twelve vertebrae each with its ribs, and a tail of woven worms. The worms are its muscle and they rebuild any bone that breaks. Only one vertebra, its spine, can be hurt. That is the one with a red heart glowing in its ribs, and it is a different vertebra every time Marrowking rises. It is based on whale falls, where a dead whale feeds life on the sea floor for decades, including worms that eat bone.
Where and when it comes
- On the floor of the Wide Blue open ocean and the Hadal Rift trench.
- It rises where a whale has fallen. If a whale dies in your world and you are swimming within 140 metres of the spot, its bones can climb back out of the sea bed.
- Failing that, it may rise 32 to 46 metres from a swimmer in the deep sea, where the water is at least fourteen metres deep.
- It goes only after people in the water. A crew on a ship's deck high above is not its prey.
- After one is slain, another cannot come for about 30 minutes. The Codex hint is "Bones walking on the sea floor".
Stats
| Thing | Value |
|---|---|
| Health | 1100 (only the spine takes it) |
| Bones | 12 vertebrae, 70 strength each |
| Rebuild time for a broken bone | 14 seconds, 9.8 when enraged |
| Walking speed | 3.2 m/s, 30 per cent faster when enraged |
| Jaw bite | 24 damage (25 per cent more when enraged), 0.7 second wind-up, reach about 6.5 m, about every 3.5 seconds |
| Tail sweep | 16 damage, 0.8 second wind-up, reach 7 m, about every 6 seconds |
| Worm cloud | A boiling column of worms 7 m wide and up to 22 m high for 5 seconds, 3 damage every half second, about every 11 seconds |
| Signature: Bone Rain | Three marks round you one after another, 2.4 m wide, 10 damage, about 1.1 seconds of warning, about every 12 seconds |
| Wait before another comes | About 30 minutes |
How the fight works
- Rising. It climbs out of the sea bed over about four seconds, silt pouring off its bones.
- Hunting. It walks along the floor after you, and rears its head up toward you if you swim high above it.
- Bite, sweep, cloud. It bites anyone at its jaws, sweeps its tail at anyone by its back end, and every few seconds sends a cloud of worms boiling up from its spine at whoever is above it.
Below half health it is enraged: faster, quicker to attack, and its bones are rebuilt sooner.
Breaking it
- Blows on a normal bone cost Marrowking nothing. They only wear the bone down: after 70 damage it breaks and the worms start rebuilding it.
- The skull takes no damage at all.
- Only the spine, the vertebra with the red glow, hurts it, at normal damage.
- Break five bones at once and it collapses on the floor for about five and a half seconds. While it is down the spine takes two and a half times as much damage.
The plan is to break five bones quickly (a group helps), then pour everything into the spine while it is down.
Tips
- Find the spine first. The red glow shows in the ribs.
- The worm cloud starts at the spine and climbs. Swim sideways out of its column; do not try to go over it.
- Stay off its jaw's front and the tail's end when the wind-up starts.
What it drops
| Drop | Amount |
|---|---|
| Bone pieces | 28 to 41 |
| Bone meal pieces | 12 to 19 |
| Abyssal pearls | 1 to 3 |
| Gold pieces | 3 to 6 |
| Trophy | Marrowking Bone-Crown |
← Back to the wiki · Last updated 25 October 2026. Mantlenaut is in alpha, so things change.