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Getting started: your first hour.
You start with bare hands on a whole planet. Here is the route from nothing to a forge.
Step by step
- Gather by hand. Bare hands only break soft things. Dig turf and gravel and pull leaves: they drop plant fibre, sticks and flint shards.
- Make your first tools. Open the inventory (Tab), go to the Craft tab and knap a flint pickaxe or axe: a flint head, a wooden stick handle and fibre to bind them. No bench is needed.
- Build your stations. Chop logs and quarry stone, then build a Workbench (16 units of wood). Near it, build a Furnace, a Forge Bench and later a Lab Bench. Use the Build tab or the shape wheel (hold Q).
- Smelt and forge. Smelt ore with fuel in the furnace: malachite gives copper and cassiterite gives tin. Melt copper and tin together at the Forge (88 to 12 makes bronze) and forge better tools. Iron needs a hotter furnace, made with brick walls and charcoal.
- Learn what you find. Analyse unknown materials at the Lab Bench and name the new ones. Everything you find is recorded in the Codex (press K).
- Go deeper. See Going deep for suits, depth and the core.
Worlds and modes
- Every new game is a new planet. Its seed (something like
amber-4821) is in the address, so a reload brings you back to the same world. The pause menu (Esc) shows the seed and has a New world button. - Pick Relaxed, Normal or Hard. Builder mode lets you fly, break anything instantly and build with every material.
- You can play alone, or with up to 32 friends: see Play together.
Tips
- The Codex (K) explains every material, station, tool, suit and creature you meet.
- Keep a pickaxe, an axe and some food with you before you go exploring.
- New players cannot be attacked until they hold their first tool.
← Back to the wiki · Last updated 25 October 2026. Mantlenaut is in alpha, so things change.